Polling vs Interrupts in Computers - Understanding the Key Differences and Use Cases

Last Updated Jun 21, 2025
Polling vs Interrupts in Computers - Understanding the Key Differences and Use Cases

Polling continuously checks the status of a device to detect events, consuming processor resources during each check. Interrupts signal the processor only when an event occurs, allowing efficient use of CPU time by pausing current tasks. Explore further to understand which method suits specific hardware and software applications best.

Main Difference

Polling continuously checks the status of a device at regular intervals to determine if it requires attention, which can waste CPU resources and reduce system efficiency. Interrupts allow devices to signal the CPU only when they need service, enabling the CPU to perform other tasks and respond quickly when required. Polling is simpler and easier to implement but less efficient in real-time systems, while interrupts improve responsiveness and resource utilization. Embedded systems and real-time applications often prefer interrupts for better performance and power management.

Connection

Polling and interrupts are both techniques used to handle events in microcontrollers and processors. Polling continuously checks the status of a device or condition in a loop, while interrupts allow the processor to respond immediately to an event by suspending the current task and executing an interrupt service routine (ISR). Interrupt-driven systems improve efficiency by reducing the need for constant status checking, optimizing CPU utilization and response time.

Comparison Table

Aspect Polling Interrupts
Definition The CPU repeatedly checks the status of a device at regular intervals to see if it needs attention. The device sends a signal to the CPU to indicate it needs immediate attention, prompting the CPU to pause current tasks.
CPU Utilization High--CPU wastes cycles constantly checking device status. Efficient--CPU works on other tasks and responds only when an interrupt occurs.
Response Time Can be slower due to periodic checking intervals. Faster, as the CPU responds immediately to interrupt signals.
Complexity Simple to implement; less hardware support required. More complex due to interrupt handling mechanisms and prioritization.
Use Cases Suitable for simple or low-speed devices where immediate response is not critical. Ideal for high-speed or real-time devices that require timely processing.
Power Consumption Tends to use more power because CPU is active continuously. More power efficient as CPU sleeps or processes other tasks until interrupted.
Example Keyboard status polling in old systems. Modern USB keyboard interrupt signal notifying the CPU.

Polling

Polling in computer systems refers to the process where a central processor repeatedly checks the status of an input/output device to determine if it requires attention. This technique contrasts with interrupt-driven I/O, where the device signals the processor only when it needs service. Polling can lead to inefficient CPU usage due to constant status checking but remains valuable in systems where simplicity and predictable execution are priorities. Common applications include low-level hardware interfaces and real-time embedded systems where timing predictability is critical.

Interrupts

Interrupts in computer systems are signals that temporarily halt the CPU's current operations to prioritize urgent tasks, enhancing processing efficiency. Hardware interrupts originate from external devices such as keyboards or network interfaces, prompting immediate CPU attention for real-time responsiveness. Software interrupts, triggered by programs, invoke operating system services or handle exceptions, enabling controlled multitasking and error management. Modern CPUs use interrupt controllers and prioritization schemes to manage multiple simultaneous interrupts, maintaining system stability and performance.

CPU Utilization

CPU utilization measures the percentage of time the central processing unit (CPU) is actively executing instructions versus being idle. High CPU utilization indicates intense processor activity, often due to demanding applications or multiple concurrent processes. Monitoring CPU utilization helps identify performance bottlenecks and optimize system resource allocation. Tools like Windows Task Manager, Linux top, and performance monitoring software provide real-time CPU usage metrics.

Latency

Latency in computer systems refers to the delay between a user's action and the system's response, typically measured in milliseconds. It affects performance in networking, storage, and processing tasks, with lower latency indicating faster response times. Modern SSDs reduce storage latency to microseconds compared to traditional HDDs measured in milliseconds. Network latency depends on factors like distance and bandwidth, with fiber-optic connections offering latency as low as 1-10 ms over long distances.

Event Handling

Event handling in computers is a fundamental process where the system responds to user inputs or other signals, such as mouse clicks, keyboard presses, or system-generated events. It involves event listeners or handlers that capture these events and execute specific functions or routines accordingly. This mechanism is critical in graphical user interfaces (GUIs), operating systems, and real-time applications, enabling asynchronous and interactive experiences. Frameworks like JavaScript's DOM event model or Windows API provide structured methods to manage complex event-driven programming efficiently.

Source and External Links

Polling vs Interrupts: Exploring their Differences and Applications - Polling repeatedly checks device status, is simpler but less efficient, while interrupts signal the CPU only when attention is needed, allowing for faster response and multitasking but with more complexity.

Difference between Interrupt and Polling - GeeksforGeeks - Interrupts are hardware signals that notify the CPU immediately, improving efficiency and responsiveness, while polling is a software protocol where the CPU continuously checks device status, often wasting CPU cycles.

Difference Between Interrupt and Polling in OS - Tutorialspoint - Interrupts notify the CPU of device needs asynchronously, saving CPU cycles, whereas polling checks devices at regular intervals, generally wasting CPU resources and causing inefficiency in many cases.

FAQs

What is polling in computer systems?

Polling in computer systems is a technique where the CPU repeatedly checks the status of an I/O device to determine if it requires attention or data transfer.

What are interrupts in computing?

Interrupts in computing are signals that temporarily halt the CPU's current operations to prioritize and address urgent tasks or events.

How does polling differ from interrupts?

Polling continuously checks the status of a device or condition in a loop, while interrupts allow the device to signal the processor asynchronously, prompting immediate attention only when an event occurs.

What are the advantages of using polling?

Polling provides simplicity in implementation, consistent resource monitoring, and predictable system behavior by regularly checking device status or data availability.

What are the benefits of using interrupts?

Interrupts improve system efficiency by allowing the CPU to respond immediately to important events, reduce CPU idle time, enable multitasking, and enhance real-time processing capabilities.

When should polling be preferred over interrupts?

Polling should be preferred over interrupts when the system requires constant, predictable checking of device status with minimal overhead, such as in simple, low-latency environments or when interrupt handling complexity and latency are undesirable.

What are the drawbacks of interrupts in embedded systems?

Interrupts in embedded systems can cause increased complexity in code debugging, lead to priority inversion issues, introduce latency due to context switching, and potentially result in data corruption if shared resources are not properly managed.



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The information provided in this document is for general informational purposes only and is not guaranteed to be complete. While we strive to ensure the accuracy of the content, we cannot guarantee that the details mentioned are up-to-date or applicable to all scenarios. Topics about Polling vs Interrupts are subject to change from time to time.

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